Feel free to explore the game model: use the Model Inspector (bottom right) to view the wireframe and the textures.
Feel free to explore the game model: use the Model Inspector (bottom right) to view the wireframe and the textures.
Sound, one of the band members in the PSI King level of Psychonauts 2. He is Bob Zanotto in his band member form, based on his young version: in the game he is Audie O, the drummer of the band Feast of the Senses, and he represents the sense of hearing of PSI King's mind. His look is blue, with four wings on his hat.
I created him as part of the band, and I also rigged him, along with the rest of the band members.
The drum set from the PSI King level of Psychonauts 2, played by Audie O, the drummer of the band Feast of the Senses. The kit has a bass drum, a kick drum, a snare, a tom-tom, a hi-hat, crash and ride cymbals, a stool, and a pair of drumsticks.
I developed the textures and the material and shader setup to match the level. The normal maps are omitted in the engine, but I added them here. In the game the mesh was duplicated, and the duplicate created an outline around the character, as you can see in the renders.
Feel free to explore the game model: use the Model Inspector (bottom right) to view the wireframe and the textures.
[More details will be added]