Feel free to explore the game model: use the Model Inspector (bottom right) to view the wireframe and the textures.
Sam, one of the interns in Psychonauts 2 and part of Compton Boole's family. She also has the ability to communicate with animals as Boole, and a fun personality.
Sam uses a special rig called "noodle arms," created by Adam Kelsey, our rigging artist on the team.
I resculpted her hair during the polish pass, once we knew how hair would be represented for the characters in the game.
Feel free to explore the game model: use the Model Inspector (bottom right) to view the wireframe and the textures.
[More details will be added]